If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.
: Continuous Monster Effects typically come into play as soon as the monster is successfully Summoned, and don't disappear until the monster is removed from the field or flipped face-down.
: Trigger Effects activate whenever a certain condition on the Field, the nature of play, or the progress of the turn, is met.